//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace Bhaptics.SDK2 { using System; using UnityEngine; public class BhapticsEvent { public const string WAIST_LEFT = "waist_left"; public const string DRINKPOTION = "drinkpotion"; public const string SHOULDER_RIGHT = "shoulder_right"; public const string FLAMEBURNING = "flameburning"; public const string EXPLOSION = "explosion"; public const string FOREARM_RIGHT = "forearm_right"; public const string HEALING = "healing"; public const string CHEST_RIGHT = "chest_right"; public const string STEP_LINK = "step_link"; public const string FOREARM_LEFT = "forearm_left"; public const string HEARTBEAT_FAST = "heartbeat_fast"; public const string HEAD_RIGHT = "head_right"; public const string GAME_START = "game_start"; public const string SHOULDER_LEFT = "shoulder_left"; public const string HEARTBEAT = "heartbeat"; public const string HEAD_ALL = "head_all"; public const string HAPTIC_STEP_LINK_PERFECT = "haptic_step_link_perfect"; public const string HEAD_LEFT = "head_left"; public const string ELECTRICSHOCK = "electricshock"; public const string EATFOOD = "eatfood"; public const string WAIST_RIGHT = "waist_right"; public const string CHEST_LEFT = "chest_left"; } }