course_heia_techimm_haptics.../Assets/Plugins/CodeAssist/Editor/NetMQPublisher.cs

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2025-07-12 18:59:18 +02:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using UnityEngine;
using UnityEditor;
using NetMQ;
using NetMQ.Sockets;
using System.Threading;
using Task = System.Threading.Tasks.Task;
//using CancellationToken = System.Threading;
using Application = UnityEngine.Application;
#nullable enable
//**--
// can also do this for better clear, sometimes it gets locked
// https://answers.unity.com/questions/704066/callback-before-unity-reloads-editor-assemblies.html#
namespace Meryel.UnityCodeAssist.Editor
{
public class NetMQPublisher : Synchronizer.Model.IProcessor
{
PublisherSocket? pubSocket;
readonly string pubConnString;
Task? pullTask;
CancellationTokenSource? pullTaskCancellationTokenSource;
readonly Synchronizer.Model.Manager syncMngr;
public List<Synchronizer.Model.Connect> clients;
Synchronizer.Model.Connect? _self;
Synchronizer.Model.Connect Self => _self!;
void InitializeSelf()
{
var projectPath = CommonTools.GetProjectPath();
_self = new Synchronizer.Model.Connect()
{
ModelVersion = Synchronizer.Model.Utilities.Version,
ProjectPath = projectPath,
ProjectName = getProjectName(),
ContactInfo = $"Unity {Application.unityVersion}",
AssemblyVersion = Assister.Version,
};
string getProjectName()
{
string[] s = projectPath.Split('/');
string projectName = s[s.Length - 2];
//Logg("project = " + projectName);
return projectName;
}
}
public static void LogContext()
{
Serilog.Log.Debug("LogginContext begin");
//var context = typeof(NetMQConfig).GetProperty("Context", System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic).GetValue(null);
var context = typeof(NetMQConfig).GetField("s_ctx", System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic).GetValue(null);
Serilog.Log.Debug("context: {Context}", context);
if (context == null)
return;
var starting = context.GetType().GetField("m_starting", System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.NonPublic).GetValue(context);
Serilog.Log.Debug("starting: {Starting}", starting);
var terminating = context.GetType().GetField("m_terminating", System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.NonPublic).GetValue(context);
Serilog.Log.Debug("terminating: {Terminating}", terminating);
var sockets = context.GetType().GetField("m_sockets", System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.NonPublic).GetValue(context);
//Logg("sockets:" + sockets);
//var socketList = sockets as System.Collections.IList;
if (sockets is System.Collections.IList socketList)
{
Serilog.Log.Debug("socketList: {SocketList} [{Count}]", socketList, socketList.Count);
foreach (var socketItem in socketList)
{
Serilog.Log.Debug("socketItem: {SocketItem}", socketItem);
}
}
var endPoints = context.GetType().GetField("m_endpoints", System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.NonPublic).GetValue(context);
//Logg("endPoints:" + endPoints);
//var endPointDict = endPoints as System.Collections.IDictionary;
if (endPoints is System.Collections.IDictionary endPointDict)
{
Serilog.Log.Debug("endPointDict: {EndPointDict} ,{Count}", endPointDict, endPointDict.Count);
foreach (var endPointDictKey in endPointDict.Keys)
{
Serilog.Log.Debug("endPointDictKey: {EndPointDictKey} => {EndPointDictValue}", endPointDictKey, endPointDict[endPointDictKey]);
}
}
Serilog.Log.Debug("LogginContext end");
}
bool isBind = false;
public NetMQPublisher()
{
// LogContext();
Serilog.Log.Debug("NetMQ server initializing, begin");
InitializeSelf();
clients = new List<Synchronizer.Model.Connect>();
syncMngr = new Synchronizer.Model.Manager(this);
var (pubSub, pushPull) = Synchronizer.Model.Utilities.GetConnectionString(Self!.ProjectPath);
pubConnString = pubSub;
//NetMQConfig.Linger = new TimeSpan(0);
//pub = new Publisher();
pubSocket = new PublisherSocket();
pubSocket.Options.SendHighWatermark = 1000;
Serilog.Log.Debug("NetMQ server initializing, Publisher socket binding... {PubConnString}", pubConnString);
//pubSocket.Bind("tcp://127.0.0.1:12349");
try
{
pubSocket.Bind(pubConnString);
isBind = true;
Serilog.Log.Debug("NetMQ server initializing, Publisher socket bound");
}
catch (AddressAlreadyInUseException ex)
{
Serilog.Log.Warning(ex, "NetMQ.AddressAlreadyInUseException");
LogContext();
Serilog.Log.Warning("NetMQ.AddressAlreadyInUseException disposing pubSocket");
pubSocket.Dispose();
pubSocket = null;
return;
}
catch (System.Net.Sockets.SocketException ex)
{
Serilog.Log.Warning(ex, "Socket exception");
LogContext();
Serilog.Log.Warning("Socket exception disposing pubSocket");
pubSocket.Dispose();
pubSocket = null;
return;
}
//pubSocket.SendReady += PubSocket_SendReady;
//SendConnect();
pullTaskCancellationTokenSource = new CancellationTokenSource();
//pullThread = new System.Threading.Thread(async () => await PullAsync(conn.pushPull, pullThreadCancellationTokenSource.Token));
//pullThread = new System.Threading.Thread(() => InitPull(conn.pushPull, pullTaskCancellationTokenSource.Token));
//pullThread.Start();
//Task.Run(() => InitPullAsync());
/*
pullTask = Task.Factory.StartNew(
() => InitPull(conn.pushPull, pullTaskCancellationTokenSource.Token), pullTaskCancellationTokenSource.Token,
System.Threading.Tasks.TaskCreationOptions.LongRunning, System.Threading.Tasks.TaskScheduler.Current);
*/
pullTask = Task.Factory.StartNew(
() => InitPull(pushPull, pullTaskCancellationTokenSource.Token),
System.Threading.Tasks.TaskCreationOptions.LongRunning);
//InitPull(conn.pushPull);
Serilog.Log.Debug("NetMQ server initializing, initialized");
// need to sleep here, clients will take some time to start subscribing
// https://github.com/zeromq/netmq/issues/482#issuecomment-182200323
Thread.Sleep(1000);
SendConnect();
}
private void InitPull(string connectionString, CancellationToken cancellationToken)
{
using (var runtime = new NetMQRuntime())
{
runtime.Run(//cancellationToken,
PullAsync(connectionString, cancellationToken)
);
Serilog.Log.Debug("Puller runtime ended");
}
Serilog.Log.Debug("Puller runtime disposed");
}
async Task PullAsync(string connectionString, CancellationToken cancellationToken)
{
Serilog.Log.Debug("Puller begin");
using (var pullSocket = new PullSocket(connectionString))
{
while (!cancellationToken.IsCancellationRequested)
{
string header, content;
try
{
var headerTuple = await pullSocket.ReceiveFrameStringAsync(cancellationToken);
var contentTuple = await pullSocket.ReceiveFrameStringAsync(cancellationToken);
header = headerTuple.Item1;
content = contentTuple.Item1;
}
catch (System.Threading.Tasks.TaskCanceledException)
{
// Cancellation (token) requested
break;
}
Serilog.Log.Debug("Pulled: {Header}, {Content}", header, content);
if (cancellationToken.IsCancellationRequested)
break;
//**--optimize here, pass only params
MainThreadDispatcher.Add(() => syncMngr.ProcessMessage(header, content));
//syncMngr.ProcessMessage(header.Item1, content.Item1);
}
Serilog.Log.Debug("Puller closing");
pullSocket.Unbind(connectionString);
pullSocket.Close();
Serilog.Log.Debug("Puller closed");
}
Serilog.Log.Debug("Puller disposed");
}
public void Clear()
{
// LogContext();
Serilog.Log.Debug("NetMQ clearing, begin 1, pullTaskCancellationTokenSource: {PullTaskCancellationTokenSource}", pullTaskCancellationTokenSource);
pullTaskCancellationTokenSource?.Cancel();
Serilog.Log.Verbose("NetMQ clearing, begin 2, pubSocket: {PubSocket}", pubSocket);
var pubSocketDebugStr = pubSocket?.ToString();
Serilog.Log.Debug("NetMQ clearing, begin 3, isBind: {IsBind}", isBind);
if (isBind)
{
pubSocket?.Unbind(pubConnString);
isBind = false;
}
Serilog.Log.Verbose("NetMQ clearing, begin 4");
pubSocket?.Close();
Serilog.Log.Verbose("NetMQ clearing, begin 5");
pubSocket?.Dispose();
Serilog.Log.Verbose("NetMQ clearing, begin 6");
pubSocket = null;
Serilog.Log.Debug("NetMQ clearing, publisher closed pubSocketDebugStr: {PubSocketDebugStr}", pubSocketDebugStr);
try
{
Serilog.Log.Debug("NetMQ clearing, Task 1 begin");
if (pullTask != null && !pullTask.Wait(1000))
Serilog.Log.Warning("NetMQ clearing, pull task termination failed");
Serilog.Log.Verbose("NetMQ clearing, Task 2 waited");
pullTask?.Dispose();
pullTask = null;
Serilog.Log.Debug("NetMQ clearing, Task 3 disposed");
}
catch (Exception ex)
{
//Console.WriteLine($"\n{nameof(OperationCanceledException)} thrown\n");
Serilog.Log.Error(ex, "NetMQ clearing, pull task");
}
finally
{
pullTaskCancellationTokenSource?.Dispose();
pullTaskCancellationTokenSource = null;
Serilog.Log.Debug("NetMQ clearing, task cancelled");
}
Serilog.Log.Debug("NetMQ clearing, cleaning up");
//pullSocket?.Close();
NetMQConfig.Cleanup(false); // Must be here to work more than once. Also argument false is important, otherwise might freeze Unity upon exit or domain reload
//pullThread?.Abort();
Serilog.Log.Debug("NetMQ clearing, cleared");
}
string SerializeObject<T>(T obj)
where T : class
{
// Odin cant serialize string arrays, https://github.com/TeamSirenix/odin-serializer/issues/26
//var buffer = OdinSerializer.SerializationUtility.SerializeValue<T>(obj, OdinSerializer.DataFormat.JSON);
//var str = System.Text.Encoding.UTF8.GetString(buffer, 0, buffer.Length);
// Newtonsoft works fine, but needs package reference
//var str = Newtonsoft.Json.JsonConvert.SerializeObject(obj);
// not working
//var str = EditorJsonUtility.ToJson(obj);
// needs nuget
//System.Text.Json.JsonSerializer;
var str = TinyJson.JsonWriter.ToJson(obj);
return str;
}
void SendAux(Synchronizer.Model.IMessage message, bool logContent = true)
{
if (message == null)
return;
SendAux(message.GetType().Name, message, logContent);
}
void SendAux(string messageType, object content, bool logContent = true)
{
if (logContent)
Serilog.Log.Debug("Publishing {MessageType} {@Content}", messageType, content);
else
Serilog.Log.Debug("Publishing {MessageType}", messageType);
var publisher = pubSocket;
if (publisher != null)
publisher.SendMoreFrame(messageType).SendFrame(SerializeObject(content));
else
Serilog.Log.Error("Publisher socket is null");
}
public void SendConnect()
{
var connect = Self;
SendAux(connect);
}
public void SendDisconnect()
{
var disconnect = new Synchronizer.Model.Disconnect()
{
ModelVersion = Self.ModelVersion,
ProjectPath = Self.ProjectPath,
ProjectName = Self.ProjectName,
ContactInfo = Self.ContactInfo,
AssemblyVersion = Self.AssemblyVersion,
};
SendAux(disconnect);
}
public void SendConnectionInfo()
{
var connectionInfo = new Synchronizer.Model.ConnectionInfo()
{
ModelVersion = Self.ModelVersion,
ProjectPath = Self.ProjectPath,
ProjectName = Self.ProjectName,
ContactInfo = Self.ContactInfo,
AssemblyVersion = Self.AssemblyVersion,
};
SendAux(connectionInfo);
}
public void SendHandshake()
{
var handshake = new Synchronizer.Model.Handshake();
SendAux(handshake);
}
public void SendRequestInternalLog()
{
var requestInternalLog = new Synchronizer.Model.RequestInternalLog();
SendAux(requestInternalLog);
}
public void SendInternalLog()
{
var internalLog = new Synchronizer.Model.InternalLog()
{
LogContent = Logger.ELogger.GetInternalLogContent(),
};
SendAux(internalLog, logContent: false);
}
void SendStringArrayAux(string id, string[] array)
{
var stringArray = new Synchronizer.Model.StringArray()
{
Id = id,
Array = array,
};
SendAux(stringArray);
}
void SendStringArrayContainerAux(params (string id, string[] array)[] container)
{
var stringArrayContainer = new Synchronizer.Model.StringArrayContainer()
{
Container = new Synchronizer.Model.StringArray[container.Length],
};
for (int i = 0; i < container.Length; i++)
{
stringArrayContainer.Container[i] = new Synchronizer.Model.StringArray
{
Id = container[i].id,
Array = container[i].array
};
}
SendAux(stringArrayContainer);
}
public void SendTags(string[] tags) =>
SendStringArrayAux(Synchronizer.Model.Ids.Tags, tags);
/*
{
var tags = new Synchronizer.Model.Tags()
{
TagArray = tagArray,
};
var serialized = Newtonsoft.Json.JsonConvert.SerializeObject(tags);
pubSocket.SendMoreFrame(nameof(Synchronizer.Model.Tags)).SendFrame(serialized);
}*/
public void SendLayers(string[] layerIndices, string[] layerNames)
{
/*
var layers = new Synchronizer.Model.Layers()
{
LayerIndices = layerIndices,
LayerNames = layerNames,
};
var serialized = Newtonsoft.Json.JsonConvert.SerializeObject(layers);
pubSocket.SendMoreFrame(nameof(Synchronizer.Model.Layers)).SendFrame(serialized);
*/
//SendStringArrayAux(Synchronizer.Model.Ids.Layers, layerNames);
//SendStringArrayAux(Synchronizer.Model.Ids.LayerIndices, layerIndices);
SendStringArrayContainerAux(
(Synchronizer.Model.Ids.Layers, layerNames),
(Synchronizer.Model.Ids.LayerIndices, layerIndices)
);
}
public void SendSortingLayers(string[] sortingLayers, string[] sortingLayerIds, string[] sortingLayerValues)
{
//SendStringArrayAux(Synchronizer.Model.Ids.SortingLayers, sortingLayers);
//SendStringArrayAux(Synchronizer.Model.Ids.SortingLayerIds, sortingLayerIds);
//SendStringArrayAux(Synchronizer.Model.Ids.SortingLayerValues, sortingLayerValues);
SendStringArrayContainerAux(
(Synchronizer.Model.Ids.SortingLayers, sortingLayers),
(Synchronizer.Model.Ids.SortingLayerIds, sortingLayerIds),
(Synchronizer.Model.Ids.SortingLayerValues, sortingLayerValues)
);
}
public void SendPlayerPrefs(string[] playerPrefKeys, string[] playerPrefValues,
string[] playerPrefStringKeys, string[] playerPrefIntegerKeys, string[] playerPrefFloatKeys)
{
SendStringArrayContainerAux(
(Synchronizer.Model.Ids.PlayerPrefKeys, playerPrefKeys),
(Synchronizer.Model.Ids.PlayerPrefValues, playerPrefValues),
(Synchronizer.Model.Ids.PlayerPrefStringKeys, playerPrefStringKeys),
(Synchronizer.Model.Ids.PlayerPrefIntegerKeys, playerPrefIntegerKeys),
(Synchronizer.Model.Ids.PlayerPrefFloatKeys, playerPrefFloatKeys)
);
}
public void SendEditorPrefs(string[] editorPrefKeys, string[] editorPrefValues,
string[] editorPrefStringKeys, string[] editorPrefIntegerKeys, string[] editorPrefFloatKeys,
string[] editorPrefBooleanKeys)
{
SendStringArrayContainerAux(
(Synchronizer.Model.Ids.EditorPrefKeys, editorPrefKeys),
(Synchronizer.Model.Ids.EditorPrefValues, editorPrefValues),
(Synchronizer.Model.Ids.EditorPrefStringKeys, editorPrefStringKeys),
(Synchronizer.Model.Ids.EditorPrefIntegerKeys, editorPrefIntegerKeys),
(Synchronizer.Model.Ids.EditorPrefFloatKeys, editorPrefFloatKeys),
(Synchronizer.Model.Ids.EditorPrefBooleanKeys, editorPrefBooleanKeys)
);
}
public void SendInputManager(string[] axisNames, string[] axisInfos, string[] buttonKeys, string[] buttonAxis, string[] joystickNames)
{
SendStringArrayContainerAux(
(Synchronizer.Model.Ids.InputManagerAxes, axisNames),
(Synchronizer.Model.Ids.InputManagerAxisInfos, axisInfos),
(Synchronizer.Model.Ids.InputManagerButtonKeys, buttonKeys),
(Synchronizer.Model.Ids.InputManagerButtonAxis, buttonAxis),
(Synchronizer.Model.Ids.InputManagerJoystickNames, joystickNames)
);
}
public void SendScriptMissing(string component)
{
var scriptMissing = new Synchronizer.Model.ScriptMissing()
{
Component = component,
};
SendAux(scriptMissing);
}
public void SendGameObject(GameObject go)
{
if (!go)
return;
Serilog.Log.Debug("SendGO: {GoName}", go.name);
var dataOfSelf = go.ToSyncModel(priority:10000);
if (dataOfSelf != null)
SendAux(dataOfSelf);
var dataOfHierarchy = go.ToSyncModelOfHierarchy();
if (dataOfHierarchy != null)
{
foreach (var doh in dataOfHierarchy)
SendAux(doh);
}
var dataOfComponents = go.ToSyncModelOfComponents();
if (dataOfComponents != null)
{
foreach (var doc in dataOfComponents)
SendAux(doc);
}
}
public void SendScriptableObject(ScriptableObject so)
{
Serilog.Log.Debug("SendSO: {SoName}", so.name);
var dataOfSo = so.ToSyncModel();
if (dataOfSo != null)
SendAux(dataOfSo);
}
public void SendAnalyticsEvent(string type, string content)
{
var dataOfAe = new Synchronizer.Model.AnalyticsEvent()
{
EventType = type,
EventContent = content
};
SendAux(dataOfAe);
}
public void SendErrorReport(string errorMessage, string stack, string type)
{
var dataOfER = new Synchronizer.Model.ErrorReport()
{
ErrorMessage = errorMessage,
ErrorStack = stack,
ErrorType = type,
};
SendAux(dataOfER);
}
public void SendRequestVerboseType(string type, string docPath)
{
var dataOfRVT = new Synchronizer.Model.RequestVerboseType()
{
Type = type,
DocPath = docPath,
};
SendAux(dataOfRVT);
}
string Synchronizer.Model.IProcessor.Serialize<T>(T value)
{
//return System.Text.Json.JsonSerializer.Serialize<T>(value);
//return Newtonsoft.Json.JsonConvert.SerializeObject(value);
return SerializeObject(value);
}
T Synchronizer.Model.IProcessor.Deserialize<T>(string data)
{
//return System.Text.Json.JsonSerializer.Deserialize<T>(data)!;
//return Newtonsoft.Json.JsonConvert.DeserializeObject<T>(data)!;
return TinyJson.JsonParser.FromJson<T>(data)!;
//byte[] buffer = System.Text.Encoding.UTF8.GetBytes(data);
//T val = OdinSerializer.SerializationUtility.DeserializeValue<T>(buffer, OdinSerializer.DataFormat.JSON);
//return val;
}
//**--make sure all Synchronizer.Model.IProcessor.Process methods are thread-safe
// a new client has connected
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.Connect connect)
{
if (connect.ModelVersion != Self.ModelVersion)
{
Serilog.Log.Error("Version mismatch with {ContactInfo}. Please update your asset and reinstall the Visual Studio extension. {ContactModel} != {SelfModel}", connect.ContactInfo, connect.ModelVersion, Self.ModelVersion);
return;
}
if (connect.ProjectPath != Self.ProjectPath)
{
Serilog.Log.Error("Project mismatch with {ProjectName}. '{ConnectPath}' != '{SelfPath}'", connect.ProjectName, connect.ProjectPath, Self.ProjectPath);
return;
}
if (!clients.Any(c => c.ContactInfo == connect.ContactInfo))
{
clients.Add(connect);
}
SendHandshake();
if (ScriptFinder.GetActiveGameObject(out var activeGO))
SendGameObject(activeGO);
Assister.SendTagsAndLayers();
}
// a new client is online and requesting connection
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.RequestConnect requestConnect)
{
SendConnect();
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.Disconnect disconnect)
{
var client = clients.FirstOrDefault(c => c.ContactInfo == disconnect.ContactInfo);
if (client == null)
return;
clients.Remove(client);
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.ConnectionInfo connectionInfo)
{
if (connectionInfo.ModelVersion != Self.ModelVersion)
{
Serilog.Log.Error("Version mismatch with {ContactInfo}. Please update your asset and reinstall the Visual Studio extension. {ContactModel} != {SelfModel}", connectionInfo.ContactInfo, connectionInfo.ModelVersion, Self.ModelVersion);
return;
}
if (connectionInfo.ProjectPath != Self.ProjectPath)
{
Serilog.Log.Error("Project mismatch with {ProjectName}. '{ConnectPath}' != '{SelfPath}'", connectionInfo.ProjectName, connectionInfo.ProjectPath, Self.ProjectPath);
return;
}
if (!clients.Any(c => c.ContactInfo == connectionInfo.ContactInfo))
{
SendConnect();
}
else
{
SendHandshake();
if (ScriptFinder.GetActiveGameObject(out var activeGO))
SendGameObject(activeGO);
Assister.SendTagsAndLayers();
}
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.RequestConnectionInfo requestConnectionInfo)
{
SendConnectionInfo();
}
/*
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.Layers layers)
{
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.Tags tags)
{
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.SortingLayers sortingLayers)
{
}*/
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.StringArray stringArray)
{
Serilog.Log.Warning("Unity/Server shouldn't call Synchronizer.Model.IProcessor.Process(Synchronizer.Model.StringArray)");
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.StringArrayContainer stringArrayContainer)
{
Serilog.Log.Warning("Unity/Server shouldn't call Synchronizer.Model.IProcessor.Process(Synchronizer.Model.StringArrayContainer)");
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.GameObject gameObject)
{
Serilog.Log.Warning("Unity/Server shouldn't call Synchronizer.Model.IProcessor.Process(Synchronizer.Model.GameObject)");
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.ComponentData component)
{
Serilog.Log.Warning("Unity/Server shouldn't call Synchronizer.Model.IProcessor.Process(Synchronizer.Model.ComponentData)");
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.RequestScript requestScript)
{
if (requestScript.DeclaredTypes == null || requestScript.DeclaredTypes.Length == 0)
return;
var documentPath = requestScript.DocumentPath;
foreach (var declaredType in requestScript.DeclaredTypes)
{
if (ScriptFinder.FindInstanceOfType(declaredType, documentPath, out var go, out var so))
{
if (go != null)
SendGameObject(go);
else if (so != null)
SendScriptableObject(so);
else
Serilog.Log.Warning("Invalid instance of type");
}
else
{
SendScriptMissing(declaredType);
}
}
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.ScriptMissing scriptMissing)
{
Serilog.Log.Warning("Unity/Server shouldn't call Synchronizer.Model.IProcessor.Process(Synchronizer.Model.ScriptMissing)");
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.Handshake handshake)
{
// Do nothing
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.RequestInternalLog requestInternalLog)
{
SendInternalLog();
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.InternalLog internalLog)
{
Logger.ELogger.VsInternalLog = internalLog.LogContent;
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.AnalyticsEvent analyticsEvent)
{
Serilog.Log.Warning("Unity/Server shouldn't call Synchronizer.Model.IProcessor.Process(Synchronizer.Model.AnalyticsEvent)");
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.ErrorReport errorReport)
{
Serilog.Log.Warning("Unity/Server shouldn't call Synchronizer.Model.IProcessor.Process(Synchronizer.Model.ErrorReport)");
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.RequestVerboseType requestVerboseType)
{
Serilog.Log.Warning("Unity/Server shouldn't call Synchronizer.Model.IProcessor.Process(Synchronizer.Model.RequestVerboseType)");
}
void Synchronizer.Model.IProcessor.Process(Synchronizer.Model.RequestLazyLoad requestLazyLoad)
{
Monitor.LazyLoad(requestLazyLoad.Category);
}
}
}