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Assets/Plugins/CodeAssist/CHANGELOG.TXT
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Assets/Plugins/CodeAssist/CHANGELOG.TXT
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List of new features, bug fixes and improvements
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# Version 1.1.9
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* Gpt support for chat and edit
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* More options added for Gpt
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* Overall stability improvements
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* Exporter shows file locks if update/export is unsuccessful
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# Version 1.1.8
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* Bugfix for non-Unity solutions
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# Version 1.1.7
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* Bugfix for Visual Studio freeze
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# Version 1.1.6
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* Gpt support added for shader files
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* Stability improvements for Unity.ScriptFinder
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# Version 1.1.5
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* Stability and usability improvements for exporter/updater
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* Bugfix for Transformer Linq and Auto Input Manager
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* Usability for Transformer window, disabling it if not connected to Unity
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* Enhancement for completions, sorting numerical values correctly https://github.com/merryyellow/Unity-Code-Assist/issues/6
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# Version 1.1.4
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* Auto Input Manager is now compatible with binary asset files
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* Stability and usability improvements for Transformer windows
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# Version 1.1.3
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* Analyzers are working at a separate process https://github.com/merryyellow/Unity-Code-Assist/issues/20
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* Inline visuals stability and performance improvements https://github.com/merryyellow/Unity-Code-Assist/issues/22 https://github.com/merryyellow/Unity-Code-Assist/issues/24
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* Exporter/updater stability improvements https://github.com/merryyellow/Unity-Code-Assist/issues/19 https://github.com/merryyellow/Unity-Code-Assist/issues/23
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* Transformer window stability improvements https://github.com/merryyellow/Unity-Code-Assist/issues/21
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* Bugfix for Gpt busy icon positioning https://github.com/merryyellow/Unity-Code-Assist/issues/24
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# Version 1.1.2
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* Bugfix for Yaml file parsing of InputManager
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# Version 1.1.1
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* Bugfix for error handling of binary file parsing
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# Version 1.1.0
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* New feature: Generative AI. Use OpenAI ChatGPT within comments to complete your code
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* New feature: Visual Studio menus. Access Unity Code Assist from "Extensions"->"Unity Code Assist"
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* New code completions: PlayerPrefs, EditorPrefs and Input classes' methods can be auto completed
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* New inline visuals: PlayerPrefs, EditorPrefs and Input classes' methods can display inline information
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* New code transformer: Auto Input Manager. Converts legacy input code into the new Input Manager
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# Version 1.0.0.21
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* Stability improvements for Unity ScriptFinder class
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# Version 1.0.0.20
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* Bugfix for crash at startup https://github.com/merryyellow/Unity-Code-Assist/issues/18
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# Version 1.0.0.19
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* More logging for error tracking
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# Version 1.0.0.18
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* Overall stability improvements, nullable references enabled for codebase
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* Stability improvements for communications, when reconnection occurs
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# Version 1.0.0.17
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* Stability improvements for Unity ScriptFinder class
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# Version 1.0.0.16
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* Bugfix for Visual Studio events concurrency
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# Version 1.0.0.15
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* Visual Studio events are reimplemented for both stability and performance
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* Removal of possible Task deadlocks
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* Usability improvements for exporter/updater
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* Bugfix for exporter/updater, where prompts can appear twice
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* Bugfix for Inline Texts, where const null identifier may raise exceptions https://github.com/merryyellow/Unity-Code-Assist/issues/16
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* Bugfix for communications, where tags&layers are sent for the first time
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# Version 1.0.0.14
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* Usability improvements for Visual Studio Status window where project is not a Unity project
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* Bugfix for communication reinitialization, where projects are closed and opened from Visual Studio https://github.com/merryyellow/Unity-Code-Assist/issues/15
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* Bugfix for Visual Studio events' initialization https://github.com/merryyellow/Unity-Code-Assist/issues/14
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# Version 1.0.0.13
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* Bugfix for Unity where target object is neither Component nor MonoBehaviour https://github.com/merryyellow/Unity-Code-Assist/issues/13
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# Version 1.0.0.12
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* New Feature: Updating Unity asset from Visual Studio
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* New Feature: Online error reporting of Unity errors
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* Usability improvement for Visual Studio Feedback window
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* Bugfix for Inline Texts where there is no class declaration https://github.com/merryyellow/Unity-Code-Assist/issues/5
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* Bugfix for Code Completion where there is no class declaration https://github.com/merryyellow/Unity-Code-Assist/issues/10
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* Bugfix for Visual Studio output window, where it may be unavailable
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# Version 1.0.0.11
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* Bugfix for Visual Studio events' initialization https://github.com/merryyellow/Unity-Code-Assist/issues/3
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* Exporter now has more logs
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# Version 1.0.0.10
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* Bugfix for Inline Texts where leading trivia is absent https://github.com/merryyellow/Unity-Code-Assist/issues/1
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* Bugfix for Visual Studio events' initialization https://github.com/merryyellow/Unity-Code-Assist/issues/2
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# Version 1.0.0.9
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* Minor adjustments for initialization logging
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# Version 1.0.0.8
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* Online analytics added
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* Bugfix for Inline Texts, Visual Studio code preview screen does not raise any exception anymore
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# Version 1.0.0.7
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* Online error tracker added
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# Version 1.0.0.6
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* Exporter is always disabled for non Unity projects
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# Version 1.0.0.5
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* Lite version released at Visual Studio Marketplace
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* Exporting Unity asset from Visual Studio
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* Unity package become package independent (Removed Newtonsoft.Json dependency)
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# Version 1.0.0
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* First release!
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* Released on Unity Asset Store
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