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105
Assets/Plugins/CodeAssist/Editor/FeedbackWindow.cs
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105
Assets/Plugins/CodeAssist/Editor/FeedbackWindow.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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#nullable enable
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namespace Meryel.UnityCodeAssist.Editor
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{
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public class FeedbackWindow : EditorWindow
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{
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GUIStyle? styleLabel;
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public static void Display()
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{
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NetMQInitializer.Publisher?.SendRequestInternalLog();
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// Get existing open window or if none, make a new one:
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var window = GetWindow<FeedbackWindow>();
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window.Show();
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Serilog.Log.Debug("Displaying feedback window");
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NetMQInitializer.Publisher?.SendAnalyticsEvent("Gui", "FeedbackWindow_Display");
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}
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private void OnEnable()
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{
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//**--icon
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//var icon = AssetDatabase.LoadAssetAtPath<Texture>("Assets/Sprites/Gear.png");
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//titleContent = new GUIContent("Code Assist", icon);
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titleContent = new GUIContent("Code Assist Feedback");
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}
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private void OnGUI()
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{
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var errorCount = Logger.ELogger.GetErrorCountInInternalLog();
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var warningCount = Logger.ELogger.GetWarningCountInInternalLog();
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var logContent = Logger.ELogger.GetInternalLogContent();
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if (!string.IsNullOrEmpty(Logger.ELogger.VsInternalLog))
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logContent += Logger.ELogger.VsInternalLog;
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styleLabel ??= new GUIStyle(GUI.skin.label)
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{
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wordWrap = true,
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alignment = TextAnchor.MiddleCenter,
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};
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if (errorCount > 0)
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EditorGUILayout.LabelField($"{errorCount} error(s) found in logs. Please submit a feedback (via e-mail, Discord or GitHub) with the logs if possible.", styleLabel, GUILayout.ExpandWidth(true));
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else if (warningCount > 0)
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EditorGUILayout.LabelField($"{warningCount} warnings(s) found in logs. Please submit a feedback (via e-mail, Discord or GitHub) with the logs if possible.", styleLabel, GUILayout.ExpandWidth(true));
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else
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EditorGUILayout.LabelField("No errors found in logs. Please submit a feedback (via e-mail, Discord or GitHub) describing what went wrong or unexpected.", styleLabel, GUILayout.ExpandWidth(true));
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if (GUILayout.Button("Send e-mail"))
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{
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var uri = "mailto:merryyellow@outlook.com";
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System.Diagnostics.Process.Start(new System.Diagnostics.ProcessStartInfo(uri));
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}
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if (GUILayout.Button("Send Discord message"))
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{
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//var uri = "discord://invites/2CgKHDq";
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var uri = "https://discord.gg/2CgKHDq";
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System.Diagnostics.Process.Start(new System.Diagnostics.ProcessStartInfo(uri));
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}
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if (GUILayout.Button("Submit GitHub issue"))
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{
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var uri = "https://github.com/merryyellow/Unity-Code-Assist/issues/new/choose";
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Application.OpenURL(uri);
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}
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EditorGUILayout.Separator();
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if (GUILayout.Button("View Unity full log"))
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{
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var filePath = Logger.ELogger.FilePath;
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System.Diagnostics.Process.Start(filePath);
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}
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if (GUILayout.Button("View Visual Studio full log"))
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{
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var filePath = Logger.ELogger.VSFilePath;
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System.Diagnostics.Process.Start(filePath);
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}
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if (GUILayout.Button("Copy recent logs to clipboard"))
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{
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GUIUtility.systemCopyBuffer = logContent;
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}
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EditorGUILayout.LabelField("Recent logs:", styleLabel, GUILayout.ExpandWidth(true));
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EditorGUILayout.SelectableLabel(logContent, EditorStyles.textArea, GUILayout.ExpandHeight(true));
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}
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}
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}
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