projectiles_physics/README.md
2025-07-10 03:52:16 +02:00

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# Projectile Motion
This is a 2D implementation of the physical formula for projectile motion.
![img.png](img.png)
$$ x(t) = x_0 + \frac{1}{2} a_x t^2 + v_{0x} t $$
Also, during the shock with the ground, the projectile will lose some energy.
This is simulated with a coefficient of restitution.
Then, when not bouncing and only sliding on the ground, the projectile will lose energy due to friction.
## Requirements
- Java (6 to) 8 (max, recommended)
- NetBeans (highly recommended)
Java Applets have been dropped with Java 9. So you need an older versione to run this project.
Java 8 is the preferred version. Until Java 6 should be ok.
Problems running the project are expected, applets are deprecated and not supported by modern browsers.**
This is a NetBeans Project. Using NetBeans isn't mandatory but recommended for the built-in applet runner.
You can run the GrigliaApplet.java class with netbeans.
[NetBeans Instructions](https://netbeans.apache.org/tutorial/main/kb/docs/java/javase-jdk8/)
Alternatively, you can use IntellijJ IDEA with the [Applet runner plugin](https://plugins.jetbrains.com/plugin/16682-applet-runner) (not tested).
## Installation and run
Clone the repo:
```bash
git clone git@gitlab.com:stefanorossiti/projectiles.git
```
Run `AppletProiettile.java` with your preferred IDE (NetBeans is recommended)
using
java 8.
## License
All my work is released under [DBAD](https://www.dbad-license.org/) license.